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Big House

Project type

3D Texturing

Date

Winter 2026

This big house model was made by a fellow Scarecrow team member named Jewel Hayden. While I did not model this house, my fellow team members assigned me the task of fully texturing this big house exterior for our senior capstone film Scarecrow. I used Adobe Substance Painter to fully texture the models, and Blender 4.5 Eevee to render the scenes. The textures were inspired by early concept art and common South Dakota farm houses.

© 2025 by Alex Armstrong.

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