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Blacksmith

Project type

3D Environment Modeling

Date

Winter 2024

Modeled from a pre-existing room design, I used Autodesk Maya to 3d model the room and all of its assets and making sure to keep all of the furniture and objects to scale. After the modeling was done, I used Adobe Photoshop to paint the UV maps and lightly texture everything before using the Arnold rendering engine.

© 2025 by Alex Armstrong.

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