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Scarecrow Shed
Project type
3D Environment Modeling
Date
Winter 2026
This shed interior and exterior was modeled from concept art for the senior film Scarecrow, I used Autodesk Maya 2024 to 3d model the building and all of its assets, first focusing on the interior and later the exterior. After the modeling was done, I used Substance Painter to paint the UV maps and texture everything before using the Eevee rendering engine in Blender 4.5. The exteior roof, door overhang, and side canopy was quickly modeled by a fellow team member named Triniti Smith, while the rest of the shed model was reused from the interior scene.


















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