top of page
Create Your First Project
Start adding your projects to your portfolio. Click on "Manage Projects" to get started
Koinobori Kites
Project type
Visual Effects
Date
Spring 2026
This scene was made using Substance Painter for the textures and Maya 2024 for the modeling, lighting, and rendering. Our task was to create a smooth, simple, and authenthic render of Japanese Koinobori kites being blown in the wind. The simualtions were made using an nCloth simcage that was affected by the Fields/Solvers Volume Axis in Maya.






bottom of page

