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Can Crush
Project type
Visual Effects
Date
Spring 2026
This scene was made using Substance Painter for the textures and Maya 2024 for the modeling, lighting, and rendering. Our task was to create a smooth and "commercial" like render of a can getting crushed. My friend Josh G allowed me to use his blueberry soda texture as the "lesser" or "competition" can that my red soda can would crush. The sims were made using simple nCloths and Blendshapes with some custom animation for the can spins.














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